Curriculum
- 10 Sections
- 30 Lessons
- 10 Weeks
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- Introduction to Visual DesignProvides an overview of the fundamental principles and elements of design, such as color, typography, composition, and balance, to create effective and aesthetically pleasing visuals.3
- Design Thinking & Creative ProcessA user-centered approach to problem-solving, guiding you through stages like ideation, prototyping, and testing to create innovative and functional designs.3
- Color Theory & CompositionUnderstanding how colors influence emotions and behavior, and applying principles of balance, contrast, and alignment to create visually appealing and effective designs.3
- Typography & Visual Hierarchychoosing the right fonts and arranging text to create clear communication, guiding the viewer's attention and ensuring an effective and organized design layout.3
- Sketching & Wireframing ConceptsCreating initial design ideas through sketches and developing wireframes to map out the structure and layout of websites or apps before diving into detailed design work.3
- Graphic Design Tools & SoftwareCovers the essential design tools like Adobe Illustrator, Photoshop, and Figma, helping you master the techniques for creating high-quality visual designs and digital artwork.3
- Branding Design: Logos & IdentityCreating distinctive logos and developing a consistent visual identity that reflects a brand’s values, mission, and personality across all platforms.3
- Web and Mobile DesignCreating responsive and user-friendly layouts for websites and mobile applications, ensuring an optimal experience across devices with a focus on UI/UX principles.3
- Design for Social Media & MarketingOn creating visually engaging and impactful designs tailored for various social media platforms and marketing campaigns to boost engagement and brand visibility.3
- Usability Testing & Feedbackinvolves evaluating your designs by testing them with real users, gathering insights, and refining the designs based on their feedback to ensure optimal user experience.3
Gathering and incorporating feedback into design improvements
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