Curriculum
- 8 Sections
- 24 Lessons
- 10 Weeks
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- Game Design FoundationsGame Design Foundations teaches the core principles behind creating fun, balanced, and engaging game experiences.3
- Core Gameplay MechanicsCore Gameplay Mechanics focuses on designing the rules, actions, and feedback loops that shape how players interact with your game.3
- Advanced Game SystemsAdvanced Game Systems explores complex, interconnected gameplay elements like AI, economies, and progression systems to create deeper, more dynamic game experiences.3
- Storytelling & Narrative DesignStorytelling & Narrative Design teaches you how to craft compelling characters, worlds, and branching storylines that enhance gameplay and player immersion.3
- Level & Environment DesignLevel & Environment Design shows you how to create engaging game worlds and levels that guide players, shape gameplay, and support storytelling through layout and visual cues.3
- UI/UX and Player FeedbackUI/UX and Player Feedback teaches you to design intuitive interfaces and deliver clear visual, audio, and interactive cues that enhance gameplay and player experience.3
- Playtesting & PolishPlaytesting & Polish focuses on testing your game to identify issues, gather feedback, and refine mechanics, visuals, and user experience for a smooth, enjoyable final product.3
- Final Capstone ProjectFinal Capstone Project allows you to apply everything you've learned by designing a complete game concept, developing a Game Design Document, and presenting your finished project for feedback.3