Curriculum
- 8 Sections
- 24 Lessons
- 10 Weeks
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- Introduction to Game DesignIntroduction to Game Design teaches the core principles of creating fun and engaging games, including mechanics, storytelling, and level design. Perfect for beginners, no coding experience needed.3
- Game Ideas and Concept DevelopmentGame Ideas and Concept Development helps you turn creative thoughts into structured game concepts. Learn to brainstorm, define gameplay goals, and write a simple Game Design Document.3
- Core Gameplay and MechanicsCore Gameplay and Mechanics teaches you how to design engaging game loops, player actions, and rules. Learn to build the foundation of fun and interactive gameplay experiences.3
- Introduction to Game EnginesIntroduction to Game Engines guides you through setting up and using beginner-friendly tools like Unity or Godot. Learn how to create and manage game scenes with no prior experience.3
- Build Your First GameBuild Your First Game takes you step-by-step through creating a simple 2D game from scratch. Apply your design skills to develop gameplay, levels, and player interactions.3
- Visuals, Sound, and UI BasicsVisuals, Sound, and UI Basics teaches you how to add graphics, audio, and user interfaces to enhance player experience. Learn to polish your game with engaging and intuitive design elements.3
- Testing and Sharing Your GameTesting and Sharing Your Game focuses on playtesting, bug fixing, and refining your game based on feedback. Learn how to export and share your game with others on different platforms.3
- What's Next?explores how to expand your game, learn basic coding, and take your skills to the next level. Get guidance on building a portfolio and pursuing a career in game design.3
Types and genres of games
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