Curriculum
- 8 Sections
- 24 Lessons
- 10 Weeks
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- Introduction to Game Development Without CodingIntroduction to Game Development Without Coding teaches you how to build games using visual, drag-and-drop tools no programming needed. Learn to design, develop, and publish simple 2D games with beginner-friendly platforms.3
- Game Design FundamentalsGame Design Fundamentals introduces you to the core principles of what makes games fun, engaging, and interactive. Learn about game mechanics, player motivation, balance, and the building blocks of great game design.3
- Game Concept and PlanningGame Concept and Planning helps you turn ideas into structured game designs by defining goals, mechanics, and player experience. Learn to create a simple Game Design Document (GDD) to guide your development process.3
- Getting Started with No-Code ToolsGetting Started with No-Code Tools introduces you to easy drag-and-drop game engines perfect for beginners. You'll learn to navigate the interface, set up your first project, and start building interactive games without coding.3
- Building Your First GameBuilding Your First Game guides you step-by-step through creating a simple 2D game using no-code tools. Learn to design levels, add gameplay logic, and make your game playable from start to finish.3
- Visuals, Sound, and UIVisuals, Sound, and UI teaches you how to enhance your game with engaging visuals, sound effects, and intuitive user interfaces. Learn to customize graphics, integrate audio, and design menus and HUDs to improve player experience.3
- Testing and PublishingTesting and Publishing focuses on playtesting your game, identifying bugs, and refining gameplay based on feedback. Learn how to export your game for different platforms and share it with others for feedback or public release.3
- Final Project & Next StepsFinal Project & Next Steps helps you create your own game, receive feedback, and explore further learning opportunities in game development.3